![]() If this file doesn't exist in your gamedata folder, just create the folders necessary and then create the file yourself in notepad and save it as effectors.ltx in \gamedata\config\. The ACTUAL thing to edit might be the amplitude entries in '\gamedata\config\effectors.ltx' U/CelicetheGreat posted a good fix about a year ago: ![]() Movement (tracking the crosshair, not character movement like walking) is more precise when the value is zero (though this seems very subjective based on comments I've seen in the past). From what I've experienced, cam_inert value being more than zero only seems to deal with what I would equate to mouse acceleration. ![]()
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